Kingdom Rush Vengeance on this Tower Rush slate
The mechanic, as the listing actually writes it — not as a wiki would pad it.
Twenty-two tools, counted once
The card does not name every tower. It names a count: 22, each with unique abilities and a special power, plus 30 upgrades for the army. Filling a damage table would be fiction. This slate leaves the count as a count.
Heroes without a roster
Seventeen heroes, levelled and upgraded. Ten-plus trinkets and artefacts. The copy also names Vez’nan as the wizard you help, and lists orcs, goblins, demons, dark knights, and zombies as the mix you pick from. It does not print a hero sheet. If a later build does, this note will move.
A campaign with numbers attached
Forty-two stages, nine realms, six bosses, sixty-plus enemies, sixty-plus achievements. Heroic and Iron challenges on every stage. Casual through Impossible. Those figures are on the page; I am not going to inflate them.
What the loop is not
It is not a paid IAP ladder on this Arcade card. The store page prints no ads and no in-app purchases. Those absences are not insults; they are printed fields.